#include <CoreFoundation/CoreFoundation.h> #include "ThePerson.h" int main(int argc, const char * argv[]) { // insert code here... ThePerson* p = [ThePerson new]; ThePerson* q = [ThePerson new]; ThePerson *x; x = p; [x setFavoriteNumber:7]; // classic way x = q; x.favoriteNumber = 6; // modern. neater syntax, lesser friction. calls the method setFavoriteNumber printf("%d\n", [p favoriteNumber]); // classic way printf("%d\n", p.favoriteNumber); // modern way printf("%d\n", [q favoriteNumber]); // classic way printf("%d\n", q.favoriteNumber); // modern way return 0; }
The class mechanism for Objective C uses the interface keyword. Then we put the backing field inside the curly bracket. And all the method signature after the curly bracket.
Person.h
#import <Cocoa/Cocoa.h> @interface ThePerson : NSObject { int _favoriteNumber; } -(int) favoriteNumber; -(void) setFavoriteNumber: (int) input; @end
Person.m
#import "ThePerson.h" @implementation ThePerson -(int)favoriteNumber { return _favoriteNumber; } -(void) setFavoriteNumber:(int)input { printf("Set is Called\n"); _favoriteNumber = input; } @end
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